Module Rgba32
RGBA 32 bit depth image format
type elt
= Color.rgba
type rawimage
type t
=
{
width : int;
height : int;
rawimage : rawimage;
mutable infos : Info.info list;
}
val resize : (float -> unit) option -> t -> int -> int -> t
resize progress t w h
creates a resized image oft
with sizew
xh
. You can specify a progress meter functionprogress
, which takes a float from 0 to 1.0.
val dump : t -> bytes
val unsafe_access : t -> int -> int -> bytes * int
val get_strip : t -> int -> int -> int -> bytes
val set_strip : t -> int -> int -> int -> bytes -> unit
val get_scanline : t -> int -> bytes
val set_scanline : t -> int -> bytes -> unit
val unsafe_get : t -> int -> int -> elt
val unsafe_set : t -> int -> int -> elt -> unit
val get : t -> int -> int -> elt
val set : t -> int -> int -> elt -> unit
val destroy : t -> unit
val blit : t -> int -> int -> t -> int -> int -> int -> int -> unit
val map : (elt -> elt -> elt) -> t -> int -> int -> t -> int -> int -> int -> int -> unit
val blocks : t -> int * int
val dump_block : t -> int -> int -> Bitmap.Block.t
val create_with : int -> int -> Info.info list -> bytes -> t
val create_with_scanlines : int -> int -> Info.info list -> bytes array -> t
val create : int -> int -> t
val make : int -> int -> elt -> t
val copy : t -> t
val sub : t -> int -> int -> int -> int -> t
val rawimage : t -> rawimage