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BaseExporter.hh
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35 /*===========================================================================*\
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37  * $Revision: 990 $ *
38  * $Date: 2014-02-05 10:01:07 +0100 (Mi, 05 Feb 2014) $ *
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40 \*===========================================================================*/
41 
42 
43 //=============================================================================
44 //
45 // Implements the baseclass for MeshWriter exporter modules
46 //
47 //=============================================================================
48 
49 
50 #ifndef __BASEEXPORTER_HH__
51 #define __BASEEXPORTER_HH__
52 
53 
54 //=== INCLUDES ================================================================
55 
56 
57 // STL
58 #include <vector>
59 
60 // OpenMesh
61 #include <OpenMesh/Core/System/config.h>
62 #include <OpenMesh/Core/Geometry/VectorT.hh>
63 #include <OpenMesh/Core/Mesh/BaseKernel.hh>
64 
65 
66 //=== NAMESPACES ==============================================================
67 
68 
69 namespace OpenMesh {
70 namespace IO {
71 
72 
73 //=== EXPORTER ================================================================
74 
75 
82 class OPENMESHDLLEXPORT BaseExporter
83 {
84 public:
85 
86  virtual ~BaseExporter() { }
87 
88 
89  // get vertex data
90  virtual Vec3f point(VertexHandle _vh) const = 0;
91  virtual Vec3f normal(VertexHandle _vh) const = 0;
92  virtual Vec3uc color(VertexHandle _vh) const = 0;
93  virtual Vec4uc colorA(VertexHandle _vh) const = 0;
94  virtual Vec3ui colori(VertexHandle _vh) const = 0;
95  virtual Vec4ui colorAi(VertexHandle _vh) const = 0;
96  virtual Vec3f colorf(VertexHandle _vh) const = 0;
97  virtual Vec4f colorAf(VertexHandle _vh) const = 0;
98  virtual Vec2f texcoord(VertexHandle _vh) const = 0;
99 
100 
101  // get face data
102  virtual unsigned int
103  get_vhandles(FaceHandle _fh,
104  std::vector<VertexHandle>& _vhandles) const=0;
105  virtual Vec3f normal(FaceHandle _fh) const = 0;
106  virtual Vec3uc color (FaceHandle _fh) const = 0;
107  virtual Vec4uc colorA(FaceHandle _fh) const = 0;
108  virtual Vec3ui colori(FaceHandle _fh) const = 0;
109  virtual Vec4ui colorAi(FaceHandle _fh) const = 0;
110  virtual Vec3f colorf(FaceHandle _fh) const = 0;
111  virtual Vec4f colorAf(FaceHandle _fh) const = 0;
112 
113  // get edge data
114  virtual Vec3uc color(EdgeHandle _eh) const = 0;
115  virtual Vec4uc colorA(EdgeHandle _eh) const = 0;
116  virtual Vec3ui colori(EdgeHandle _eh) const = 0;
117  virtual Vec4ui colorAi(EdgeHandle _eh) const = 0;
118  virtual Vec3f colorf(EdgeHandle _eh) const = 0;
119  virtual Vec4f colorAf(EdgeHandle _eh) const = 0;
120 
121  // get reference to base kernel
122  virtual const BaseKernel* kernel() { return 0; }
123 
124 
125  // query number of faces, vertices, normals, texcoords
126  virtual size_t n_vertices() const = 0;
127  virtual size_t n_faces() const = 0;
128  virtual size_t n_edges() const = 0;
129 
130 
131  // property information
132  virtual bool is_triangle_mesh() const { return false; }
133  virtual bool has_vertex_normals() const { return false; }
134  virtual bool has_vertex_colors() const { return false; }
135  virtual bool has_vertex_texcoords() const { return false; }
136  virtual bool has_edge_colors() const { return false; }
137  virtual bool has_face_normals() const { return false; }
138  virtual bool has_face_colors() const { return false; }
139 };
140 
141 
142 //=============================================================================
143 } // namespace IO
144 } // namespace OpenMesh
145 //=============================================================================
146 #endif
147 //=============================================================================
Contains all the mesh ingredients like the polygonal mesh, the triangle mesh, different mesh kernels ...
Definition: MeshItems.hh:56
Handle for a edge entity.
Definition: Handles.hh:128
Handle for a face entity.
Definition: Handles.hh:135
Base class for exporter modules.
Definition: BaseExporter.hh:82
This class provides the basic property management like adding/removing properties and access to prope...
Definition: BaseKernel.hh:91
Handle for a vertex entity.
Definition: Handles.hh:114

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