1 #ifndef COIN_SOBASECOLOR_H
2 #define COIN_SOBASECOLOR_H
27 #include <Inventor/nodes/SoSubNode.h>
28 #include <Inventor/fields/SoMFColor.h>
38 static void initClass(
void);
54 #endif // !COIN_SOBASECOLOR_H
The SoState class manages the Coin scenegraph traversal state data.
Definition: SoState.h:35
int getNum(void) const
Definition: SoMField.h:86
The SoMFColor class is a container for SbColor values.
Definition: SoMFColor.h:31
virtual void GLRender(SoGLRenderAction *action)
Definition: SoNode.cpp:904
SbBool isIgnored(void) const
Definition: SoField.cpp:638
The SbStorage class manages thread-local memory.
Definition: SbStorage.h:31
SoMFColor rgb
Definition: SoBaseColor.h:41
The SoAction class is the base class for all traversal actions.
Definition: SoAction.h:67
virtual void callback(SoCallbackAction *action)
Definition: SoNode.cpp:974
virtual void doAction(SoAction *action)
Definition: SoBaseColor.cpp:157
const SbColor * getValues(const int start) const
Definition: SoMFColor.h:34
virtual ~SoBaseColor()
Definition: SoBaseColor.cpp:130
The SbColor class contains the red, green and blue components which make up a color value.
Definition: SbColor.h:30
void * get(void)
Definition: SbStorage.h:38
The SoBase class is the top-level superclass for a number of class-hierarchies.
Definition: SoBase.h:41
SoState * getState(void) const
Definition: SoAction.cpp:1028
SbBool isElementEnabled(const int stackindex) const
Definition: SoState.h:70
virtual void callback(SoCallbackAction *action)
Definition: SoBaseColor.cpp:194
The SoCallbackAction class invokes callbacks at specific nodes.
Definition: SoCallbackAction.h:70
static SbBool getDiffuseColorOverride(SoState *const state)
Definition: SoOverrideElement.cpp:294
The SoBaseColor class provides a node type for convenient setting of the base material color.
Definition: SoBaseColor.h:32
SbBool isOverride(void) const
Definition: SoNode.cpp:683
SoBaseColor(void)
Definition: SoBaseColor.cpp:119
The SoNode class is the base class for nodes used in scene graphs.
Definition: SoNode.h:47
static void staticDataUnlock(void)
Definition: SoBase.cpp:2017
virtual void doAction(SoAction *action)
Definition: SoNode.cpp:761
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition: SoGLRenderAction.h:39
virtual void GLRender(SoGLRenderAction *action)
Definition: SoBaseColor.cpp:150
static void staticDataLock(void)
Definition: SoBase.cpp:2007
static void setDiffuseColorOverride(SoState *const state, SoNode *const node, const SbBool override)
Definition: SoOverrideElement.cpp:555
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