1 #ifndef COIN_SOPOINTSIZEELEMENT_H
2 #define COIN_SOPOINTSIZEELEMENT_H
27 #include <Inventor/elements/SoFloatElement.h>
34 static void initClass(
void);
42 const float pointSize);
43 static void set(
SoState *
const state,
const float pointSize);
45 static float getDefault();
48 #endif // !COIN_SOPOINTSIZEELEMENT_H
The SoPointSizeElement changes the pointsize setting of the render state.
Definition: SoPointSizeElement.h:29
The SoState class manages the Coin scenegraph traversal state data.
Definition: SoState.h:35
static void set(SoState *const state, SoNode *const node, const float pointSize)
Definition: SoPointSizeElement.cpp:71
static float get(SoState *const state)
Definition: SoPointSizeElement.cpp:92
SoFloatElement is an abstract base class for elements that consists of a single float value.
Definition: SoFloatElement.h:29
static float get(const int stackIndex, SoState *const state)
Definition: SoFloatElement.cpp:131
virtual void init(SoState *state)
Definition: SoPointSizeElement.cpp:60
virtual ~SoPointSizeElement()
Definition: SoPointSizeElement.cpp:54
static float getDefault()
Definition: SoPointSizeElement.cpp:101
SoElement is the abstract base class for all elements.
Definition: SoElement.h:34
float data
Definition: SoFloatElement.h:56
The SoNode class is the base class for nodes used in scene graphs.
Definition: SoNode.h:47
virtual void init(SoState *state)
Definition: SoFloatElement.cpp:150
static void set(const int stackIndex, SoState *const state, SoNode *const node, const float value)
Definition: SoFloatElement.cpp:103
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