1 #ifndef COIN_SOBLINKER_H
2 #define COIN_SOBLINKER_H
27 #include <Inventor/nodes/SoSubNode.h>
28 #include <Inventor/nodes/SoSwitch.h>
29 #include <Inventor/fields/SoSFFloat.h>
30 #include <Inventor/fields/SoSFBool.h>
42 static void initClass(
void);
56 virtual SoNode *
copy(SbBool copyconnections = FALSE)
const;
57 void deconnectInternalEngine(
void);
58 void reconnectInternalEngine(
void);
63 #endif // !COIN_SOBLINKER_H
virtual void getBoundingBox(SoGetBoundingBoxAction *action)
Definition: SoBlinker.cpp:152
void setDirty(SbBool dirty)
Definition: SoField.cpp:2126
virtual void write(SoWriteAction *action)
Definition: SoSwitch.cpp:389
The SoWriteAction class writes a scene graph to file.
Definition: SoWriteAction.h:31
The SoSensor class is the abstract base class for all sensors.
Definition: SoSensor.h:34
The SoOutput class is an abstraction of an output stream.
Definition: SoOutput.h:42
The SoSFBool class is a container for an SbBool value.
Definition: SoSFBool.h:30
virtual void getBoundingBox(SoGetBoundingBoxAction *action)
Definition: SoSwitch.cpp:211
SoBase * getBase(void) const
Definition: SoNotRec.cpp:71
virtual ~SoBlinker()
Definition: SoBlinker.cpp:132
virtual void getBoundingBox(SoGetBoundingBoxAction *action)
Definition: SoGroup.cpp:476
virtual SoNode * copy(SbBool copyconnections=0) const
Definition: SoNode.cpp:391
The SoSwitch class is a group node which selects one child subgraph for traversal.
Definition: SoSwitch.h:37
SoSFInt32 whichChild
Definition: SoSwitch.h:47
void enableConnection(SbBool flag)
Definition: SoField.cpp:708
The SoOneShotSensor class is a sensor which will trigger once.
Definition: SoOneShotSensor.h:29
virtual void write(SoWriteAction *action)
Definition: SoBlinker.cpp:161
SoEngineOutput output
Definition: SoTimeCounter.h:51
SoOutput * getOutput(void) const
Definition: SoWriteAction.cpp:160
The SoBase class is the top-level superclass for a number of class-hierarchies.
Definition: SoBase.h:41
virtual void notify(SoNotList *nl)
Definition: SoSwitch.cpp:431
SoSFBool on
Definition: SoBlinker.h:46
The SoGetBoundingBoxAction class calculates bounding boxes for nodes and subgraphs.
Definition: SoGetBoundingBoxAction.h:34
The SoTimeCounter class is an integer counter engine.
Definition: SoTimeCounter.h:36
SbBool isConnectionEnabled(void) const
Definition: SoField.cpp:721
Stage getStage(void) const
Definition: SoOutput.cpp:744
SoField * getLastField(void) const
Definition: SoNotification.cpp:167
SoBlinker(void)
Definition: SoBlinker.cpp:103
void disconnect(SoEngineOutput *engineoutput)
Definition: SoField.cpp:1022
The SoSFFloat class is a container for a floating point value.
Definition: SoSFFloat.h:30
The SoNode class is the base class for nodes used in scene graphs.
Definition: SoNode.h:47
SoSFFloat speed
Definition: SoBlinker.h:45
virtual int getNumChildren(void) const
Definition: SoGroup.cpp:271
virtual void notify(SoNotList *nl)
Definition: SoBlinker.cpp:181
SbBool connectFrom(SoEngineOutput *master, SbBool notnotify=0, SbBool append=0)
Definition: SoField.cpp:870
The SoBlinker class is a cycling switch node.
Definition: SoBlinker.h:36
The SoNotList class is a list of SoNotRec notification records.
Definition: SoNotification.h:34
SoNotRec * getFirstRec(void) const
Definition: SoNotification.cpp:140
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