27 #include <Inventor/nodes/SoSubNode.h>
28 #include <Inventor/fields/SoSFString.h>
40 static void initClass(
void);
56 SoGroup * copyChildren(
void)
const;
59 SbBool copyconnections);
61 const SbString & getFullName(
void)
const;
63 static void setSearchOK(SbBool dosearch);
64 static SbBool getSearchOK(
void);
70 virtual SbBool readNamedFile(
SoInput * in);
73 static void nameFieldModified(
void * userdata,
SoSensor * sensor);
80 #endif // !COIN_SOFILE_H
int getLength(void) const
Definition: SbPList.h:94
virtual SoChildList * getChildren(void) const
Definition: SoFile.cpp:353
virtual void search(SoSearchAction *action)
Definition: SoNode.cpp:1120
static void post(const SoInput *const in, const char *const format,...)
Definition: SoReadError.cpp:110
virtual void GLRender(SoGLRenderAction *action)
Definition: SoFile.cpp:175
void copy(const SoChildList &cl)
Definition: SoChildList.cpp:195
const SbString & getFullName(void) const
Definition: SoFile.cpp:134
The SoAudioRenderAction class renders the aural parts of the scene graph.
Definition: SoAudioRenderAction.h:30
virtual SbBool readInstance(SoInput *in, unsigned short flags)
Definition: SoFile.cpp:182
virtual void copyContents(const SoFieldContainer *from, SbBool copyconnections)
Definition: SoFile.cpp:429
The SoChildList class is a container for node children.
Definition: SoChildList.h:33
The SoSensor class is the abstract base class for all sensors.
Definition: SoSensor.h:34
void setCenter(const SbVec3f ¢er, const SbBool transformcenter)
Definition: SoGetBoundingBoxAction.cpp:529
static void setSearchOK(SbBool dosearch)
Definition: SoFile.cpp:452
void resetCenter(void)
Definition: SoGetBoundingBoxAction.cpp:571
virtual void audioRender(SoAudioRenderAction *action)
Definition: SoNode.cpp:1255
virtual void GLRender(SoGLRenderAction *action)
Definition: SoNode.cpp:904
virtual void doAction(SoAction *action)
Definition: SoFile.cpp:360
virtual SoNode * copy(SbBool copyconnections=0) const
Definition: SoNode.cpp:391
The SoSearchAction class provides methods for searching through scene graphs.
Definition: SoSearchAction.h:32
static void postWarning(const char *const source, const char *const format,...)
Definition: SoDebugError.cpp:324
The SoAction class is the base class for all traversal actions.
Definition: SoAction.h:67
const SbVec3f & getCenter(void) const
Definition: SoGetBoundingBoxAction.cpp:332
The SoSFString class is a container for an SbString.
Definition: SoSFString.h:31
virtual void getPrimitiveCount(SoGetPrimitiveCountAction *action)
Definition: SoNode.cpp:846
virtual void addChild(SoNode *node)
Definition: SoGroup.cpp:393
void setPriority(uint32_t pri)
Definition: SoDelayQueueSensor.cpp:108
virtual SbBool readInstance(SoInput *in, unsigned short flags)
Definition: SoNode.cpp:1438
virtual void getMatrix(SoGetMatrixAction *action)
Definition: SoFile.cpp:381
The SbString class is a string class with convenience functions for string operations.
Definition: SbString.h:42
void detach(void)
Definition: SoFieldSensor.cpp:92
virtual void search(SoSearchAction *action)
Definition: SoFile.cpp:422
virtual void pick(SoPickAction *action)
Definition: SoFile.cpp:395
The SoFile class is node container for another model file.
Definition: SoFile.h:34
virtual void callback(SoCallbackAction *action)
Definition: SoNode.cpp:974
void unref(void) const
Definition: SoBase.cpp:627
The SoGetMatrixAction class is an action for accumulating the transformation matrix of a subgraph.
Definition: SoGetMatrixAction.h:35
virtual SbBool readNamedFile(SoInput *in)
Definition: SoFile.cpp:209
static void postInfo(const char *const source, const char *const format,...)
Definition: SoDebugError.cpp:334
virtual void getMatrix(SoGetMatrixAction *action)
Definition: SoNode.cpp:1001
static SbBool read(SoInput *in, SoPath *&path)
Definition: SoDB.cpp:894
SoFile(void)
Definition: SoFile.cpp:95
static SoFieldContainer * findCopy(const SoFieldContainer *orig, const SbBool copyconnections)
Definition: SoFieldContainer.cpp:831
PathCode getPathCode(int &numindices, const int *&indices)
Definition: SoAction.cpp:890
The SoBase class is the top-level superclass for a number of class-hierarchies.
Definition: SoBase.h:41
The SoFieldContainer class is a base class for all classes that contain fields.
Definition: SoFieldContainer.h:35
void append(SoNode *const node)
Definition: SoChildList.cpp:94
void ref(void) const
Definition: SoBase.cpp:574
The SbVec3f class is a 3 dimensional vector with floating point coordinates.
Definition: SbVec3f.h:37
The SoGetBoundingBoxAction class calculates bounding boxes for nodes and subgraphs.
Definition: SoGetBoundingBoxAction.h:34
virtual SoChildList * getChildren(void) const
Definition: SoNode.cpp:1265
virtual void getPrimitiveCount(SoGetPrimitiveCountAction *action)
Definition: SoFile.cpp:402
SbBool isCenterSet(void) const
Definition: SoGetBoundingBoxAction.cpp:561
The SoCallbackAction class invokes callbacks at specific nodes.
Definition: SoCallbackAction.h:70
virtual void callback(SoCallbackAction *action)
Definition: SoFile.cpp:374
void attach(SoField *field)
Definition: SoFieldSensor.cpp:77
The SoFieldSensor class detects changes to a field.
Definition: SoFieldSensor.h:29
virtual void handleEvent(SoHandleEventAction *action)
Definition: SoNode.cpp:1031
virtual void getBoundingBox(SoGetBoundingBoxAction *action)
Definition: SoFile.cpp:141
virtual void handleEvent(SoHandleEventAction *action)
Definition: SoFile.cpp:388
SoSFString name
Definition: SoFile.h:43
virtual ~SoFile(void)
Definition: SoFile.cpp:111
static SbBool getSearchOK(void)
Definition: SoFile.cpp:463
The SoNode class is the base class for nodes used in scene graphs.
Definition: SoNode.h:47
virtual void audioRender(SoAudioRenderAction *action)
Definition: SoFile.cpp:409
The SoHandleEventAction class distributes user events to the scene.
Definition: SoHandleEventAction.h:36
The SoGroup class is a node which managed other node instances.
Definition: SoGroup.h:31
void traverse(SoAction *const action)
Definition: SoChildList.cpp:404
virtual void pick(SoPickAction *action)
Definition: SoNode.cpp:1057
int getLength(void) const
Definition: SbString.h:63
SoGroup * copyChildren(void) const
Definition: SoFile.cpp:328
const char * getString(void) const
Definition: SbString.h:71
virtual void doAction(SoAction *action)
Definition: SoNode.cpp:761
virtual void getBoundingBox(SoGetBoundingBoxAction *action)
Definition: SoNode.cpp:817
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition: SoGLRenderAction.h:39
The SoGetPrimitiveCountAction class counts the primitives in a scene.
Definition: SoGetPrimitiveCountAction.h:32
void makeEmpty(SbBool freeold=1)
Definition: SbString.h:65
void traverseInPath(SoAction *const action, const int numindices, const int *indices)
Definition: SoChildList.cpp:253
The SoPickAction class is the base class for picking actions.
Definition: SoPickAction.h:32
virtual void copyContents(const SoFieldContainer *from, SbBool copyconnections)
Definition: SoNode.cpp:1382
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