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SoShaderObject.h
1 #ifndef COIN_SOSHADEROBJECT_H
2 #define COIN_SOSHADEROBJECT_H
3 
4 /**************************************************************************\
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26 
27 #include <Inventor/nodes/SoNode.h>
28 #include <Inventor/nodes/SoSubNode.h>
29 #include <Inventor/fields/SoSFString.h>
30 #include <Inventor/fields/SoSFEnum.h>
31 #include <Inventor/fields/SoSFBool.h>
32 #include <Inventor/fields/SoMFNode.h>
33 #include <Inventor/C/glue/gl.h>
34 
35 class SoGLShaderObject;
36 class SoGLShaderProgram;
37 class SoState;
38 
39 // *************************************************************************
40 
41 class COIN_DLL_API SoShaderObject : public SoNode {
42  typedef SoNode inherited;
43  SO_NODE_ABSTRACT_HEADER(SoShaderObject);
44 
45 public:
46  enum SourceType {
50  FILENAME
51  };
52 
56  // FIXME: this field is an SoMFUniformShaderParameter in TGS
57  // Inventor. We should also implement that field. 20050125 mortene.
59 
60  static void initClass(void);
61 
62  virtual void GLRender(SoGLRenderAction * action);
63  virtual void search(SoSearchAction * action);
64 
65  void updateParameters(SoState * state);
66 
67  SourceType getSourceType(void) const;
68  SbString getSourceProgram(void) const;
69 
70 protected:
71  SoShaderObject(void);
72  virtual ~SoShaderObject();
73  virtual SbBool readInstance(SoInput * in, unsigned short flags);
74 
75 private:
76  class SoShaderObjectP * pimpl;
77 };
78 
79 #endif /* ! COIN_SOSHADEROBJECT_H*/
SbPList::getLength
int getLength(void) const
Definition: SbPList.h:94
SoType::badType
static SoType badType(void)
Definition: SoType.cpp:664
SoState
The SoState class manages the Coin scenegraph traversal state data.
Definition: SoState.h:35
SoMField::getNum
int getNum(void) const
Definition: SoMField.h:86
SoNode::search
virtual void search(SoSearchAction *action)
Definition: SoNode.cpp:1120
SoShaderObject::~SoShaderObject
virtual ~SoShaderObject()
Definition: SoShaderObject.cpp:259
SoShaderObject::isActive
SoSFBool isActive
Definition: SoShaderObject.h:53
SbName
The SbName class stores strings by reference.
Definition: SbName.h:31
SoShaderObject::search
virtual void search(SoSearchAction *action)
Definition: SoShaderObject.cpp:273
SoSensor
The SoSensor class is the abstract base class for all sensors.
Definition: SoSensor.h:34
SoNode::GLRender
virtual void GLRender(SoGLRenderAction *action)
Definition: SoNode.cpp:904
SoSFBool
The SoSFBool class is a container for an SbBool value.
Definition: SoSFBool.h:30
SoShaderObject::GLSL_PROGRAM
@ GLSL_PROGRAM
Definition: SoShaderObject.h:49
SbString::getSubString
SbString getSubString(int startidx, int endidx=-1) const
Definition: SbString.h:73
SoShaderObject::sourceType
SoSFEnum sourceType
Definition: SoShaderObject.h:54
SoSearchAction
The SoSearchAction class provides methods for searching through scene graphs.
Definition: SoSearchAction.h:32
SoShaderObject::updateParameters
void updateParameters(SoState *state)
Definition: SoShaderObject.cpp:337
SoDebugError::postWarning
static void postWarning(const char *const source, const char *const format,...)
Definition: SoDebugError.cpp:324
SoSFString
The SoSFString class is a container for an SbString.
Definition: SoSFString.h:31
SoNode::readInstance
virtual SbBool readInstance(SoInput *in, unsigned short flags)
Definition: SoNode.cpp:1438
SoShaderObject::sourceProgram
SoSFString sourceProgram
Definition: SoShaderObject.h:55
SbString
The SbString class is a string class with convenience functions for string operations.
Definition: SbString.h:42
SoShaderObject::getSourceType
SourceType getSourceType(void) const
Definition: SoShaderObject.cpp:320
SbStringList
The SbStringList class is a container for arrays of SbString pointers.
Definition: SbStringList.h:31
SoShaderObject::getSourceProgram
SbString getSourceProgram(void) const
Definition: SoShaderObject.cpp:328
SoField
The SoField class is the top-level abstract base class for fields.
Definition: SoField.h:38
SoField::setDefault
void setDefault(SbBool def)
Definition: SoField.cpp:650
SoShaderObject::readInstance
virtual SbBool readInstance(SoInput *in, unsigned short flags)
Definition: SoShaderObject.cpp:302
SbList< uint32_t >
SbName::getString
const char * getString(void) const
Definition: SbName.cpp:278
SoShaderObject::CG_PROGRAM
@ CG_PROGRAM
Definition: SoShaderObject.h:48
SbList::getLength
int getLength(void) const
Definition: SbList.h:145
SoSFEnum
The SoSFEnum class is a container for an enum value.
Definition: SoSFEnum.h:31
SoAction::popCurPath
void popCurPath(const PathCode prevpathcode)
Definition: SoAction.h:165
SoShaderObject::FILENAME
@ FILENAME
Definition: SoShaderObject.h:50
SoAction::getPathCode
PathCode getPathCode(int &numindices, const int *&indices)
Definition: SoAction.cpp:890
SbColor
The SbColor class contains the red, green and blue components which make up a color value.
Definition: SbColor.h:30
SoBase
The SoBase class is the top-level superclass for a number of class-hierarchies.
Definition: SoBase.h:41
SoAction::getState
SoState * getState(void) const
Definition: SoAction.cpp:1028
SoShaderObject::GLRender
virtual void GLRender(SoGLRenderAction *action)
Definition: SoShaderObject.cpp:266
SoGeometryShader
The SoGeometryShader class is used for loading geometry shader programs.
Definition: SoGeometryShader.h:33
SoShaderObject::ARB_PROGRAM
@ ARB_PROGRAM
Definition: SoShaderObject.h:47
SoShaderObject::parameter
SoMFNode parameter
Definition: SoShaderObject.h:58
SoNodeSensor
The SoNodeSensor class detects changes to nodes.
Definition: SoNodeSensor.h:29
SoContextHandler::removeContextDestructionCallback
static void removeContextDestructionCallback(ContextDestructionCB *func, void *closure)
Definition: SoContextHandler.cpp:242
SoShaderObject::SoShaderObject
SoShaderObject(void)
Definition: SoShaderObject.cpp:234
SoInput::searchForFile
static SbString searchForFile(const SbString &basename, const SbStringList &directories, const SbStringList &subdirectories)
Definition: SoInput.cpp:2291
SoAction::pushCurPath
void pushCurPath(const int childindex, SoNode *node=NULL)
Definition: SoAction.cpp:919
SoMField::setNum
void setNum(const int num)
Definition: SoMField.cpp:615
SoInput::getDirectories
static const SbStringList & getDirectories(void)
Definition: SoInput.cpp:2130
SoInput
The SoInput class is an abstraction of file import functionality.
Definition: SoInput.h:55
SoContextHandler::addContextDestructionCallback
static void addContextDestructionCallback(ContextDestructionCB *func, void *closure)
Definition: SoContextHandler.cpp:217
SoNode
The SoNode class is the base class for nodes used in scene graphs.
Definition: SoNode.h:47
SoMFNode
The SoMFNode class is a container for nodes.
Definition: SoMFNode.h:32
SbString::getLength
int getLength(void) const
Definition: SbString.h:63
SbString::getString
const char * getString(void) const
Definition: SbString.h:71
SoGLRenderAction
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition: SoGLRenderAction.h:39
SoShaderObject
Definition: SoShaderObject.h:41
SoShaderObject::SourceType
SourceType
Definition: SoShaderObject.h:46
SoSearchAction::isFound
SbBool isFound(void) const
Definition: SoSearchAction.cpp:376

Copyright © 1998-2007 by Systems in Motion AS. All rights reserved.

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