27 #include <Inventor/nodes/SoSubNode.h>
28 #include <Inventor/fields/SoSFName.h>
29 #include <Inventor/fields/SoSFFloat.h>
37 static void initClass(
void);
54 #endif // !COIN_SOFONT_H
The SoState class manages the Coin scenegraph traversal state data.
Definition: SoState.h:35
virtual void GLRender(SoGLRenderAction *action)
Definition: SoNode.cpp:904
SbBool isIgnored(void) const
Definition: SoField.cpp:638
SoFont(void)
Definition: SoFont.cpp:247
The SoAction class is the base class for all traversal actions.
Definition: SoAction.h:67
SoSFFloat size
Definition: SoFont.h:41
virtual void getPrimitiveCount(SoGetPrimitiveCountAction *action)
Definition: SoNode.cpp:846
virtual void getBoundingBox(SoGetBoundingBoxAction *action)
Definition: SoFont.cpp:307
SoSFName name
Definition: SoFont.h:40
static void setFontNameOverride(SoState *const state, SoNode *const node, const SbBool override)
Definition: SoOverrideElement.cpp:594
virtual void callback(SoCallbackAction *action)
Definition: SoNode.cpp:974
virtual void doAction(SoAction *action)
Definition: SoFont.cpp:282
The SoBase class is the top-level superclass for a number of class-hierarchies.
Definition: SoBase.h:41
SoState * getState(void) const
Definition: SoAction.cpp:1028
The SoSFName class is a container for an SbName.
Definition: SoSFName.h:31
virtual void GLRender(SoGLRenderAction *action)
Definition: SoFont.cpp:314
static void setFontSizeOverride(SoState *const state, SoNode *const node, const SbBool override)
Definition: SoOverrideElement.cpp:606
The SoFont class is an appearance node for setting fonts.
Definition: SoFont.h:31
The SoGetBoundingBoxAction class calculates bounding boxes for nodes and subgraphs.
Definition: SoGetBoundingBoxAction.h:34
The SoCallbackAction class invokes callbacks at specific nodes.
Definition: SoCallbackAction.h:70
virtual ~SoFont()
Definition: SoFont.cpp:258
virtual void getPrimitiveCount(SoGetPrimitiveCountAction *action)
Definition: SoFont.cpp:335
virtual void callback(SoCallbackAction *action)
Definition: SoFont.cpp:321
SbBool isOverride(void) const
Definition: SoNode.cpp:683
The SoSFFloat class is a container for a floating point value.
Definition: SoSFFloat.h:30
The SoNode class is the base class for nodes used in scene graphs.
Definition: SoNode.h:47
virtual void pick(SoPickAction *action)
Definition: SoNode.cpp:1057
virtual void pick(SoPickAction *action)
Definition: SoFont.cpp:328
virtual void doAction(SoAction *action)
Definition: SoNode.cpp:761
virtual void getBoundingBox(SoGetBoundingBoxAction *action)
Definition: SoNode.cpp:817
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition: SoGLRenderAction.h:39
The SoGetPrimitiveCountAction class counts the primitives in a scene.
Definition: SoGetPrimitiveCountAction.h:32
The SoPickAction class is the base class for picking actions.
Definition: SoPickAction.h:32
Copyright © 1998-2007 by Systems in Motion AS. All rights reserved.
Generated on Mon Jul 27 2020 for Coin by Doxygen. 1.8.18