1 #ifndef COIN_SONURBSCURVE_H
2 #define COIN_SONURBSCURVE_H
27 #include <Inventor/nodes/SoSubNode.h>
28 #include <Inventor/nodes/SoShape.h>
29 #include <Inventor/fields/SoSFInt32.h>
30 #include <Inventor/fields/SoMFFloat.h>
38 static void initClass(
void);
60 class SoNurbsCurveP * pimpl;
61 friend class SoNurbsCurveP;
64 #endif // !COIN_SONURBSCURVE_H
The SoNurbsCurve class is a node for representing smooth curves.
Definition: SoNurbsCurve.h:32
void sendPrimitive(SoAction *, SoPrimitiveVertex *)
Definition: SoNurbsCurve.cpp:318
The SoState class manages the Coin scenegraph traversal state data.
Definition: SoState.h:35
virtual void GLRender(SoGLRenderAction *action)
Definition: SoShape.cpp:377
The SoMFFloat class is a container for floating point values.
Definition: SoMFFloat.h:30
virtual void computeBBox(SoAction *action, SbBox3f &box, SbVec3f ¢er)=0
virtual SoDetail * createLineSegmentDetail(SoRayPickAction *action, const SoPrimitiveVertex *v1, const SoPrimitiveVertex *v2, SoPickedPoint *pp)
Definition: SoNurbsCurve.cpp:348
void pop(void)
Definition: SoState.cpp:284
The SoShape class is the superclass for geometry shapes.
Definition: SoShape.h:43
virtual void getPrimitiveCount(SoGetPrimitiveCountAction *action)
Definition: SoNurbsCurve.cpp:296
virtual void computeBBox(SoAction *action, SbBox3f &box, SbVec3f ¢er)
Definition: SoNurbsCurve.cpp:235
void push(void)
Definition: SoState.cpp:265
virtual void rayPick(SoRayPickAction *action)
Definition: SoNurbsCurve.cpp:272
The SbBox3f class is an abstraction for an axis aligned 3 dimensional box.
Definition: SbBox3f.h:37
static void postWarning(const char *const source, const char *const format,...)
Definition: SoDebugError.cpp:324
The SoAction class is the base class for all traversal actions.
Definition: SoAction.h:67
The SoSFInt32 class is a container for a 32-bit integer value.
Definition: SoSFInt32.h:30
virtual void generatePrimitives(SoAction *action)
Definition: SoNurbsCurve.cpp:325
virtual SbBool shouldGLRender(SoGLRenderAction *action)
Definition: SoShape.cpp:532
virtual void getPrimitiveCount(SoGetPrimitiveCountAction *action)
Definition: SoShape.cpp:1439
static void postInfo(const char *const source, const char *const format,...)
Definition: SoDebugError.cpp:334
void makeEmpty(void)
Definition: SbBox3f.cpp:424
The SoPrimitiveVertex class represents a single vertex of a generated primitive.
Definition: SoPrimitiveVertex.h:33
virtual SoDetail * createLineSegmentDetail(SoRayPickAction *action, const SoPrimitiveVertex *v1, const SoPrimitiveVertex *v2, SoPickedPoint *pp)
Definition: SoShape.cpp:1033
The SoBase class is the top-level superclass for a number of class-hierarchies.
Definition: SoBase.h:41
The SoDetail class is the superclass for all classes storing detailed information about particular sh...
Definition: SoDetail.h:30
SoState * getState(void) const
Definition: SoAction.cpp:1028
virtual void generatePrimitives(SoAction *action)=0
The SbVec3f class is a 3 dimensional vector with floating point coordinates.
Definition: SbVec3f.h:37
The SoGetBoundingBoxAction class calculates bounding boxes for nodes and subgraphs.
Definition: SoGetBoundingBoxAction.h:34
SbBool shouldRayPick(SoRayPickAction *const action)
Definition: SoShape.cpp:923
The SoPickedPoint class is used for specifying picked points.
Definition: SoPickedPoint.h:39
virtual void rayPick(SoRayPickAction *action)
Definition: SoShape.cpp:430
SoSFInt32 numControlPoints
Definition: SoNurbsCurve.h:41
SoNurbsCurve(void)
Definition: SoNurbsCurve.cpp:171
virtual void getBoundingBox(SoGetBoundingBoxAction *action)
Definition: SoShape.cpp:364
TriangleShape
Definition: SoShape.h:51
The SoRayPickAction class does ray intersection with scene graphs.
Definition: SoRayPickAction.h:40
void extendBy(const SbVec3f &point)
Definition: SbBox3f.cpp:178
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition: SoGLRenderAction.h:39
virtual void getBoundingBox(SoGetBoundingBoxAction *action)
Definition: SoNurbsCurve.cpp:306
virtual void GLRender(SoGLRenderAction *action)
Definition: SoNurbsCurve.cpp:198
The SoGetPrimitiveCountAction class counts the primitives in a scene.
Definition: SoGetPrimitiveCountAction.h:32
virtual ~SoNurbsCurve()
Definition: SoNurbsCurve.cpp:184
The SbVec4f class is a 4 dimensional vector with floating point coordinates.
Definition: SbVec4f.h:34
SoMFFloat knotVector
Definition: SoNurbsCurve.h:42
Copyright © 1998-2007 by Systems in Motion AS. All rights reserved.
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