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SoLocateHighlight.h
1 #ifndef COIN_SOLOCATEHIGHLIGHT_H
2 #define COIN_SOLOCATEHIGHLIGHT_H
3 
4 /**************************************************************************\
5  *
6  * This file is part of the Coin 3D visualization library.
7  * Copyright (C) 1998-2007 by Systems in Motion. All rights reserved.
8  *
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11  * ("GPL") version 2 as published by the Free Software Foundation.
12  * See the file LICENSE.GPL at the root directory of this source
13  * distribution for additional information about the GNU GPL.
14  *
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16  * GPL, and for taking advantage of the additional benefits of our
17  * support services, please contact Systems in Motion about acquiring
18  * a Coin Professional Edition License.
19  *
20  * See http://www.coin3d.org/ for more information.
21  *
22  * Systems in Motion, Postboks 1283, Pirsenteret, 7462 Trondheim, NORWAY.
23  * http://www.sim.no/ sales@sim.no coin-support@coin3d.org
24  *
25 \**************************************************************************/
26 
27 #include <Inventor/nodes/SoSubNode.h>
28 #include <Inventor/nodes/SoSeparator.h>
29 #include <Inventor/fields/SoSFColor.h>
30 #include <Inventor/fields/SoSFEnum.h>
31 
32 class SoFullPath;
33 class SoLocateHighlightP;
34 
35 class COIN_DLL_API SoLocateHighlight : public SoSeparator {
36  typedef SoSeparator inherited;
37 
38  SO_NODE_HEADER(SoLocateHighlight);
39 
40 public:
41  static void initClass(void);
42  SoLocateHighlight(void);
43 
44  enum Modes {
45  AUTO, ON, OFF
46  };
47 
48  enum Styles {
49  EMISSIVE, EMISSIVE_DIFFUSE
50  };
51 
55 
56  virtual void handleEvent(SoHandleEventAction * action);
57  virtual void GLRenderBelowPath(SoGLRenderAction * action);
58  virtual void GLRenderInPath(SoGLRenderAction * action);
59  static void turnOffCurrentHighlight(SoGLRenderAction * action);
60 
61 protected:
62  virtual ~SoLocateHighlight();
63  virtual void redrawHighlighted(SoAction * act, SbBool flag);
64 
65 private:
66 
67  static void turnoffcurrent(SoAction * action);
68  void setOverride(SoGLRenderAction * action);
69 
70  SoLocateHighlightP * pimpl;
71 };
72 
73 #endif // !COIN_SOLOCATEHIGHLIGHT_H
SoState
The SoState class manages the Coin scenegraph traversal state data.
Definition: SoState.h:35
SoState::pop
void pop(void)
Definition: SoState.cpp:284
SoLocateHighlight::handleEvent
virtual void handleEvent(SoHandleEventAction *action)
Definition: SoLocateHighlight.cpp:230
SoLocateHighlight::Modes
Modes
Definition: SoLocateHighlight.h:44
SoSeparator::GLRenderInPath
virtual void GLRenderInPath(SoGLRenderAction *action)
Definition: SoSeparator.cpp:692
SoState::push
void push(void)
Definition: SoState.cpp:265
SoLocateHighlight::turnOffCurrentHighlight
static void turnOffCurrentHighlight(SoGLRenderAction *action)
Definition: SoLocateHighlight.cpp:223
SoLocateHighlight::mode
SoSFEnum mode
Definition: SoLocateHighlight.h:54
SoLocateHighlight::AUTO
@ AUTO
Definition: SoLocateHighlight.h:45
SbStorage
The SbStorage class manages thread-local memory.
Definition: SbStorage.h:31
SoNode::setOverride
void setOverride(const SbBool state)
Definition: SoNode.cpp:663
SoLocateHighlight::SoLocateHighlight
SoLocateHighlight(void)
Definition: SoLocateHighlight.cpp:182
SoBase::touch
void touch(void)
Definition: SoBase.cpp:700
SoAction::getCurPath
const SoPath * getCurPath(void)
Definition: SoAction.cpp:1044
SoAction
The SoAction class is the base class for all traversal actions.
Definition: SoAction.h:67
SoLocateHighlight::~SoLocateHighlight
virtual ~SoLocateHighlight()
Definition: SoLocateHighlight.cpp:206
SoFullPath
The SoFullPath class allows examination of hidden children in paths.
Definition: SoFullPath.h:29
SoSFColor
The SoSFColor class is a container for an SbColor value.
Definition: SoSFColor.h:31
SoLocateHighlight::style
SoSFEnum style
Definition: SoLocateHighlight.h:53
SoFullPath::getTail
SoNode * getTail(void) const
Definition: SoFullPath.cpp:74
SoSeparator::GLRenderBelowPath
virtual void GLRenderBelowPath(SoGLRenderAction *action)
Definition: SoSeparator.cpp:605
SoPath::containsPath
SbBool containsPath(const SoPath *const path) const
Definition: SoPath.cpp:611
SoLocateHighlight::color
SoSFColor color
Definition: SoLocateHighlight.h:52
SoSeparator::AUTO
@ AUTO
Definition: SoSeparator.h:45
SoBase::unref
void unref(void) const
Definition: SoBase.cpp:627
SoLocateHighlight::OFF
@ OFF
Definition: SoLocateHighlight.h:45
SoSeparator::handleEvent
virtual void handleEvent(SoHandleEventAction *action)
Definition: SoSeparator.cpp:745
SoLocateHighlight
The SoLocateHighlight class highlights geometry under the cursor.
Definition: SoLocateHighlight.h:35
SoSFEnum
The SoSFEnum class is a container for an enum value.
Definition: SoSFEnum.h:31
SoLocateHighlight::Styles
Styles
Definition: SoLocateHighlight.h:48
SbColor
The SbColor class contains the red, green and blue components which make up a color value.
Definition: SbColor.h:30
SbStorage::get
void * get(void)
Definition: SbStorage.h:38
SoBase
The SoBase class is the top-level superclass for a number of class-hierarchies.
Definition: SoBase.h:41
SoAction::getState
SoState * getState(void) const
Definition: SoAction.cpp:1028
SoBase::ref
void ref(void) const
Definition: SoBase.cpp:574
SoLocateHighlight::redrawHighlighted
virtual void redrawHighlighted(SoAction *act, SbBool flag)
Definition: SoLocateHighlight.cpp:289
SoPath::copy
SoPath * copy(const int startfromnodeindex=0, int numnodes=0) const
Definition: SoPath.cpp:673
SoLocateHighlight::GLRenderInPath
virtual void GLRenderInPath(SoGLRenderAction *action)
Definition: SoLocateHighlight.cpp:273
SoPickedPoint
The SoPickedPoint class is used for specifying picked points.
Definition: SoPickedPoint.h:39
SoLocateHighlight::EMISSIVE_DIFFUSE
@ EMISSIVE_DIFFUSE
Definition: SoLocateHighlight.h:49
SoLocateHighlight::ON
@ ON
Definition: SoLocateHighlight.h:45
SoSeparator
The SoSeparator class is a state-preserving group node.
Definition: SoSeparator.h:34
SoHandleEventAction::getEvent
const SoEvent * getEvent(void) const
Definition: SoHandleEventAction.cpp:196
SoBase::isOfType
SbBool isOfType(SoType type) const
Definition: SoBase.cpp:710
SoHandleEventAction::getPickedPoint
const SoPickedPoint * getPickedPoint(void)
Definition: SoHandleEventAction.cpp:315
SoLocateHighlight::GLRenderBelowPath
virtual void GLRenderBelowPath(SoGLRenderAction *action)
Definition: SoLocateHighlight.cpp:260
SoNode
The SoNode class is the base class for nodes used in scene graphs.
Definition: SoNode.h:47
SoHandleEventAction
The SoHandleEventAction class distributes user events to the scene.
Definition: SoHandleEventAction.h:36
SoEvent
The SoEvent class is the base class for all Coin events.
Definition: SoEvent.h:34
SoPickedPoint::getPath
SoPath * getPath() const
Definition: SoPickedPoint.cpp:178
SoOverrideElement::setEmissiveColorOverride
static void setEmissiveColorOverride(SoState *const state, SoNode *const node, const SbBool override)
Definition: SoOverrideElement.cpp:582
SoGLRenderAction
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition: SoGLRenderAction.h:39
SoLocateHighlight::EMISSIVE
@ EMISSIVE
Definition: SoLocateHighlight.h:49
SoOverrideElement::setDiffuseColorOverride
static void setDiffuseColorOverride(SoState *const state, SoNode *const node, const SbBool override)
Definition: SoOverrideElement.cpp:555

Copyright © 1998-2007 by Systems in Motion AS. All rights reserved.

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