24 #ifndef COIN_SOVRMLPOINTSET_H
25 #define COIN_SOVRMLPOINTSET_H
27 #include <Inventor/nodes/SoSubNode.h>
28 #include <Inventor/VRMLnodes/SoVRMLVertexPoint.h>
37 static void initClass(
void);
48 #endif // ! COIN_SOVRMLPOINTSET_H
The SoShape class is the superclass for geometry shapes.
Definition: SoShape.h:43
The SoVRMLPointSet class is used to represent a set of 3D points.
Definition: SoVRMLPointSet.h:32
virtual void GLRender(SoGLRenderAction *action)
Definition: VertexPoint.cpp:97
The SoAction class is the base class for all traversal actions.
Definition: SoAction.h:68
#define SO_NODE_HEADER(classname)
The SoVRMLVertexPoint class is a superclass for point based VRML shapes.
Definition: SoVRMLVertexPoint.h:34
virtual void generatePrimitives(SoAction *action)=0
The SoGetBoundingBoxAction class calculates bounding boxes for nodes and subgraphs.
Definition: SoGetBoundingBoxAction.h:36
virtual void getBoundingBox(SoGetBoundingBoxAction *action)
Definition: VertexPoint.cpp:110
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition: SoGLRenderAction.h:41
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