1 #ifndef COIN_SOINDEXEDSHAPE_H
2 #define COIN_SOINDEXEDSHAPE_H
27 #include <Inventor/nodes/SoSubNode.h>
28 #include <Inventor/nodes/SoVertexShape.h>
29 #include <Inventor/fields/SoMFInt32.h>
40 static void initClass(
void);
52 int getNumVerts(
const int startCoord);
53 void setupIndices(
const int numParts,
const int numFaces,
54 const SbBool needNormals,
const SbBool needTexCoords);
56 const int32_t * getNormalIndices(
void);
57 const int32_t * getColorIndices(
void);
58 const int32_t * getTexCoordIndices(
void);
60 static SbBool areTexCoordsIndexed(
SoAction * action);
65 const int32_t *& cindices,
66 const int32_t *& nindices,
67 const int32_t *& tindices,
68 const int32_t *& mindices,
70 const SbBool needNormals,
71 SbBool & normalCacheUsed);
74 #endif // !COIN_SOINDEXEDSHAPE_H
SoMFInt32 normalIndex
Definition: SoIndexedShape.h:44
The SoState class manages the Coin scenegraph traversal state data.
Definition: SoState.h:35
virtual void computeBBox(SoAction *action, SbBox3f &box, SbVec3f ¢er)=0
The SoMFInt32 class is a container for 32-bit integer values.
Definition: SoMFInt32.h:30
The SoTextureCoordinateElement class is yet to be documented.
Definition: SoTextureCoordinateElement.h:41
SoMFInt32 coordIndex
Definition: SoIndexedShape.h:42
The SoIndexedShape class is the superclass for all indexed vertex shapes.
Definition: SoIndexedShape.h:34
The SbBox3f class is an abstraction for an axis aligned 3 dimensional box.
Definition: SbBox3f.h:37
The SoAction class is the base class for all traversal actions.
Definition: SoAction.h:68
The SoBase class is the top-level superclass for a number of class-hierarchies.
Definition: SoBase.h:36
The SoVertexShape class is the superclass for all vertex based shapes.
Definition: SoVertexShape.h:42
The SbVec3f class is a 3 dimensional vector with floating point coordinates.
Definition: SbVec3f.h:40
SoMFInt32 textureCoordIndex
Definition: SoIndexedShape.h:45
SoMFInt32 materialIndex
Definition: SoIndexedShape.h:43
The SoCoordinateElement class is yet to be documented.
Definition: SoCoordinateElement.h:31
#define SO_NODE_ABSTRACT_HEADER(classname)
void getVertexData(SoState *state, const SoCoordinateElement *&coords, const SbVec3f *&normals, const SbBool neednormals)
Definition: SoVertexShape.cpp:301
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